Beta 0.3 soon! SP Coop Progress, IR vision, DB screens, etc

 
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calimer
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Joined: 27 Aug 2004
Posts: 1949

PostPosted: Thu Mar 24, 2005 1:45 am    Post subject: Beta 0.3 soon! SP Coop Progress, IR vision, DB screens, etc Reply with quote

The release of Beta 0.3 is drawing near! We hope to have it out in the next few days. The biggest change you will see from 0.2 to 0.3 is our SP coop support. The single player levels should play with almost no problems. Our coders have been working hard on the coding end to get things working while Hobbes, one of our beta testers, has been gracious enough to edit small portions of the maps to get things working on that end. To make it clear, maps were modified as little as possible to keep it as close to the original single player levels as possible. A new feature added to the SP maps is a waypoint system developed by hobbes so that when you die you don't start back at the beginning.

In addition, I am very excited to annouce that a new double barrel shotgun model complete with sounds will be released in Beta 0.3 This is thanks to an excellent modeler named Revility. The screens don't give it justice because using it in game turned out way better.


Another exciting feature that will be included is Infrared Vision! I want to give a big thanks to Beerman for his work on it and also my coders who helped finish up the final stages. Also I would like to thank Brian Harris of id software for his help in making IR work. IR so fun to use in game, it is much better than including the suitlight like we had in 0.1


Also when you stop by to visit, check out our new forums created by burn! He did an awesome job with it so take a look!

If you are interested in recieving LMS coop news in your inbox please sign up for the newsletter. You can do so here

And finally we are looking for another coder to help join our ranks. The coder would have to be extremely motivated and also very skilled. Experience with netcode would be a huge plus. Our dev cycle is very fast so the coder would need to keep up with ao and iten, and that is no easy task. If interested please post in our forums. Take care.
-calimer
irc.gamesurge.net channel #lms-mod
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Corrupt Chocula
Die Hard LMS Fan


Joined: 12 Feb 2005
Posts: 647
Location: Mars

PostPosted: Thu Mar 24, 2005 2:17 am    Post subject: Reply with quote

hooray!
the ir is quite awesome, as is the db shotgun (which looks like it will inflict major pain)
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Salamandra



Joined: 18 Jan 2005
Posts: 41

PostPosted: Thu Mar 24, 2005 2:19 am    Post subject: Reply with quote

Very nice DB Shotgun model there, really looks like it should do, nice and chunky.

That's not real Infra-Red vision! That's fake!
Only joking. It looks good.
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Wolf~72



Joined: 19 Mar 2005
Posts: 28

PostPosted: Thu Mar 24, 2005 8:39 am    Post subject: Reply with quote

oh yeah this is gona be sweet !

cant wait
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As_@$_1



Joined: 23 Mar 2005
Posts: 12
Location: France

PostPosted: Thu Mar 24, 2005 10:36 am    Post subject: Reply with quote

Is the 0 ammo red flashing ?? cause it looks not....
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MercyKiller
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Joined: 16 Oct 2004
Posts: 1685
Location: Texas

PostPosted: Thu Mar 24, 2005 2:41 pm    Post subject: Reply with quote

No, its not. The shotgun draws from the total ammo when it shoots, not from a clip. The clip, therefore, has no ammo in it, because it doesnt exist, meaning that the zero would never be red 'cause you've never gotta replentish the clip. You still have to reload, however.
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Corrupt Chocula
Die Hard LMS Fan


Joined: 12 Feb 2005
Posts: 647
Location: Mars

PostPosted: Thu Mar 24, 2005 2:41 pm    Post subject: Reply with quote

thats a very nice sig you got there As_@$_1 Razz
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PostPosted: Thu Mar 24, 2005 6:05 pm    Post subject: Reply with quote

I'm really looking forward to Coop on the single player campaign. Thanks for all the great work! Smile
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3RROR
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Joined: 14 Feb 2005
Posts: 68
Location: ENGLAND, CROYDON

PostPosted: Thu Mar 24, 2005 8:25 pm    Post subject: Reply with quote

so is beta3 coming out friday or not??
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AO
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Joined: 29 Oct 2004
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Location: Norway

PostPosted: Thu Mar 24, 2005 8:30 pm    Post subject: Reply with quote

If we don't encounter any big problems with the final stuff that needs to be done then most likely.
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NightWolf



Joined: 15 Feb 2005
Posts: 43
Location: The 4th Dimension...

PostPosted: Thu Mar 24, 2005 9:25 pm    Post subject: Reply with quote

Im so excited about 0.3 lol Very Happy Good work LMS team
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BADHUMOR
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PostPosted: Fri Mar 25, 2005 12:46 am    Post subject: Reply with quote

TOMARROW MAYBE?
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PostPosted: Fri Mar 25, 2005 1:42 am    Post subject: Reply with quote

Man Im so psyched about this, going to play SP this weekend with a friend.
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PostPosted: Fri Mar 25, 2005 11:41 am    Post subject: Reply with quote

me too. I start hosting server 24/7 Very HappyVery Happy too bad its 4 players max.
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AO
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Joined: 29 Oct 2004
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PostPosted: Fri Mar 25, 2005 4:15 pm    Post subject: Reply with quote

Max number of players will be 8, but there will still only be 4 player spawns though.
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