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| Do you think 2.0 should have monster death sounds ie: the disintigration bit and the blood and guts when the monsters die? rather then the red smoke that there is at the moment! |
| Yes |
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58% |
[ 7 ] |
| No |
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41% |
[ 5 ] |
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| Total Votes : 12 |
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3RROR Regular Visitor

Joined: 14 Feb 2005 Posts: 68 Location: ENGLAND, CROYDON
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Posted: Sun Aug 21, 2005 8:45 pm Post subject: soul cube |
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| i was playing open coop 4 and u get the soul cube in the hell level and you get to use it like you would in normal single player and i think this is really cool as it helps in hard situations 2. just wanted to see if anyone else wanted the soul cube in lms 2.0 in hell rather then at the end when u face the cyberdemon |
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Corrupt Chocula Die Hard LMS Fan

Joined: 12 Feb 2005 Posts: 647 Location: Mars
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Posted: Sun Aug 21, 2005 10:02 pm Post subject: |
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like the bfg, i think soulcube would make sp coop really easy. its one thing when you need and another when you just want to use it. however, if the soulcube is given to one player and when the player dies it is lost, that could be good. would add teamwork i suppose.
the poll is a too generalized, but if i had to pick one i would say no _________________ part of a corrupt breakfast |
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3RROR Regular Visitor

Joined: 14 Feb 2005 Posts: 68 Location: ENGLAND, CROYDON
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Posted: Sun Aug 21, 2005 10:13 pm Post subject: |
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well thats alrite m8 hopefully youll be the only outcast that says no haha lol  |
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Corrupt Chocula Die Hard LMS Fan

Joined: 12 Feb 2005 Posts: 647 Location: Mars
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Posted: Sun Aug 21, 2005 10:27 pm Post subject: |
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my 2 cents (again)
once in a while i would like to blaze throught the game coop style, with all weapons and everything jsut like in sp. if it was an option (once weapon is obtained, always spawn with it) and could be turned on and off, that would be really nice, although the game would be really easy. _________________ part of a corrupt breakfast |
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3RROR Regular Visitor

Joined: 14 Feb 2005 Posts: 68 Location: ENGLAND, CROYDON
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Posted: Sun Aug 21, 2005 10:33 pm Post subject: |
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| thats why u have the enemies on hard mode or whateva, plus i like going thru sp coop as fast as possible as its fun and you can always do it ova "n" ova again u get me lol Cool |
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MercyKiller Mod Team Member

Joined: 16 Oct 2004 Posts: 1685 Location: Texas
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Posted: Sun Aug 21, 2005 11:59 pm Post subject: |
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Not the only one...
No. _________________ -MercyKiller |
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Hobbes Mod Team Member
Joined: 13 Feb 2005 Posts: 1055 Location: NY
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Posted: Mon Aug 22, 2005 12:13 am Post subject: |
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No soulcube other than the final level.
Hobbes |
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c.m.6 Regular Visitor

Joined: 21 Aug 2005 Posts: 171 Location: uranus
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Posted: Mon Aug 22, 2005 12:20 am Post subject: |
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i also think no soulcube till cyberdemon... _________________ Xfire is Cybermarine2
Currently playing:
Call of Duty Half-Life 2 DM
Call of Duty 2 and more..
Call of Duty 4
Counter Strike:Source |
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mixa leet Beta Tester

Joined: 28 Mar 2005 Posts: 596 Location: Finland
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Posted: Mon Aug 22, 2005 5:38 am Post subject: |
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yeah me too, but you could probably do something for those gibs and even I agree that that red smoke effect looks abit stupid . hmm, I had an crazy idea, what if those ragdolls would be client side ( I know it sounds stupid, but since they disintegrate in seconds it wouldn't be big deal ) _________________ don't cry there is plenty for everyone.
and thanks to skutarth about abivideo's covers
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3RROR Regular Visitor

Joined: 14 Feb 2005 Posts: 68 Location: ENGLAND, CROYDON
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Posted: Mon Aug 22, 2005 9:06 am Post subject: |
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well atleast mixa is going where im going, atleast toggle gibs on and of lol same with rag dolls were gunna win the poll muahaha |
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mixa leet Beta Tester

Joined: 28 Mar 2005 Posts: 596 Location: Finland
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Posted: Mon Aug 22, 2005 1:12 pm Post subject: |
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well, I am afraid that ragdolls will bring lag issues back or other unwanted things. things that I would like to see in lms is MORE OPTIONS on hosting. and for gibs... dunno its kinda boring to see enemy to just go away with that smoke puff effect.
BUT quality before quantity, if they cause trouble....  _________________ don't cry there is plenty for everyone.
and thanks to skutarth about abivideo's covers
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3RROR Regular Visitor

Joined: 14 Feb 2005 Posts: 68 Location: ENGLAND, CROYDON
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Posted: Mon Aug 22, 2005 1:32 pm Post subject: |
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yeah well im pleased that you h8 dat red smoke like it do. ive played open coop4 and the gibs seem to hold up fine. But like you sayed if there toggable then that will be ok, cuz then you can have them of or on when you make a server  |
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