soul cube

 
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Do you think 2.0 should have monster death sounds ie: the disintigration bit and the blood and guts when the monsters die? rather then the red smoke that there is at the moment!
Yes
58%
 58%  [ 7 ]
No
41%
 41%  [ 5 ]
Total Votes : 12

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3RROR
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PostPosted: Sun Aug 21, 2005 8:45 pm    Post subject: soul cube Reply with quote

i was playing open coop 4 and u get the soul cube in the hell level and you get to use it like you would in normal single player and i think this is really cool as it helps in hard situations 2. just wanted to see if anyone else wanted the soul cube in lms 2.0 in hell rather then at the end when u face the cyberdemon
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Corrupt Chocula
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Joined: 12 Feb 2005
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PostPosted: Sun Aug 21, 2005 10:02 pm    Post subject: Reply with quote

like the bfg, i think soulcube would make sp coop really easy. its one thing when you need and another when you just want to use it. however, if the soulcube is given to one player and when the player dies it is lost, that could be good. would add teamwork i suppose.

the poll is a too generalized, but if i had to pick one i would say no
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3RROR
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PostPosted: Sun Aug 21, 2005 10:13 pm    Post subject: Reply with quote

well thats alrite m8 hopefully youll be the only outcast that says no haha lol Laughing
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Corrupt Chocula
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PostPosted: Sun Aug 21, 2005 10:27 pm    Post subject: Reply with quote

my 2 cents (again)
once in a while i would like to blaze throught the game coop style, with all weapons and everything jsut like in sp. if it was an option (once weapon is obtained, always spawn with it) and could be turned on and off, that would be really nice, although the game would be really easy.
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3RROR
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PostPosted: Sun Aug 21, 2005 10:33 pm    Post subject: Reply with quote

thats why u have the enemies on hard mode or whateva, plus i like going thru sp coop as fast as possible as its fun and you can always do it ova "n" ova again u get me lol Cool
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MercyKiller
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PostPosted: Sun Aug 21, 2005 11:59 pm    Post subject: Reply with quote

Not the only one...

No.
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Hobbes
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PostPosted: Mon Aug 22, 2005 12:13 am    Post subject: Reply with quote

No soulcube other than the final level.

Hobbes
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c.m.6
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PostPosted: Mon Aug 22, 2005 12:20 am    Post subject: Reply with quote

i also think no soulcube till cyberdemon...
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mixa
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Joined: 28 Mar 2005
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PostPosted: Mon Aug 22, 2005 5:38 am    Post subject: Reply with quote

yeah me too, but you could probably do something for those gibs and even I agree that that red smoke effect looks abit stupid Idea. hmm, I had an crazy idea, what if those ragdolls would be client side ( I know it sounds stupid, but since they disintegrate in seconds it wouldn't be big deal )
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3RROR
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PostPosted: Mon Aug 22, 2005 9:06 am    Post subject: Reply with quote

well atleast mixa is going where im going, atleast toggle gibs on and of lol same with rag dolls Razz were gunna win the poll muahaha
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mixa
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PostPosted: Mon Aug 22, 2005 1:12 pm    Post subject: Reply with quote

well, I am afraid that ragdolls will bring lag issues back or other unwanted things. things that I would like to see in lms is MORE OPTIONS on hosting. and for gibs... dunno its kinda boring to see enemy to just go away with that smoke puff effect.

BUT quality before quantity, if they cause trouble.... Wink
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3RROR
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PostPosted: Mon Aug 22, 2005 1:32 pm    Post subject: Reply with quote

yeah well im pleased that you h8 dat red smoke like it do. ive played open coop4 and the gibs seem to hold up fine. But like you sayed if there toggable then that will be ok, cuz then you can have them of or on when you make a server Laughing
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