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bebopblues
Joined: 20 Aug 2008 Posts: 5 Location: Los Angeles, CA
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Posted: Fri Aug 22, 2008 7:39 am Post subject: Second player weapons don't carry over to next map in SPCoop |
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The first player, which is also the server, all the weapons carry over to the next map. But the second player starts over with a pistol every time we move to the next level.
Is this a bug or something is wrong or that's how it is? |
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The Master leet Beta Tester
Joined: 02 Aug 2005 Posts: 817 Location: North Carolina
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Posted: Sat Aug 23, 2008 5:35 pm Post subject: |
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I believe a way to fix that is have the second player leave and rejoin the server, and it should give that player all of their gear back.
There is also a cvar you can enter in the console to have it allow or disallow carrying over weapons between maps, but the name of this command escapes me. _________________ I'll give you the best Signature you have ever seen, right here. Ready for it? It will be amazing! Sure you're ready? Ok, here it goes:
THE LMS MOD IS THE BEST MOD FOR DOOM 3!!
See? Told you it was a great Signature.
Last edited by The Master on Tue Aug 26, 2008 5:41 pm; edited 1 time in total |
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bebopblues
Joined: 20 Aug 2008 Posts: 5 Location: Los Angeles, CA
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Posted: Sun Aug 24, 2008 8:11 pm Post subject: |
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| Anyone remember the command? It would suck for the second player to have to disconnect and rejoin every time. |
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XxLaVaxX LMS Fanatic

Joined: 15 Feb 2005 Posts: 245 Location: Houston,TX
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Posted: Mon Aug 25, 2008 1:33 am Post subject: |
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There is a lms added command may work
lms_enablePersistantData _________________
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