Second player weapons don't carry over to next map in SPCoop

 
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bebopblues



Joined: 20 Aug 2008
Posts: 5
Location: Los Angeles, CA

PostPosted: Fri Aug 22, 2008 7:39 am    Post subject: Second player weapons don't carry over to next map in SPCoop Reply with quote

The first player, which is also the server, all the weapons carry over to the next map. But the second player starts over with a pistol every time we move to the next level.

Is this a bug or something is wrong or that's how it is?
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The Master
leet Beta Tester


Joined: 02 Aug 2005
Posts: 817
Location: North Carolina

PostPosted: Sat Aug 23, 2008 5:35 pm    Post subject: Reply with quote

I believe a way to fix that is have the second player leave and rejoin the server, and it should give that player all of their gear back.

There is also a cvar you can enter in the console to have it allow or disallow carrying over weapons between maps, but the name of this command escapes me.
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Last edited by The Master on Tue Aug 26, 2008 5:41 pm; edited 1 time in total
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bebopblues



Joined: 20 Aug 2008
Posts: 5
Location: Los Angeles, CA

PostPosted: Sun Aug 24, 2008 8:11 pm    Post subject: Reply with quote

Anyone remember the command? It would suck for the second player to have to disconnect and rejoin every time.
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XxLaVaxX
LMS Fanatic


Joined: 15 Feb 2005
Posts: 245
Location: Houston,TX

PostPosted: Mon Aug 25, 2008 1:33 am    Post subject: Reply with quote

There is a lms added command may work

lms_enablePersistantData
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