Cube2 For Kids - Sandbox Beta2Test1 Release Featuring Carts!

 
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calimer
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Joined: 27 Aug 2004
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PostPosted: Mon Jan 14, 2008 10:56 pm    Post subject: Cube2 For Kids - Sandbox Beta2Test1 Release Featuring Carts! Reply with quote

Platinum Arts Sandbox Beta 2.0 Test 1 Release

Here is the test1 release of Platinum Arts Sandbox Beta 2.0. Platinum Arts Sandbox focuses on making cube 2 accessible for kids and on making it as easy as possible to create games. This is a big upgrade from Beta 1.2. There are however a few things I could really use some help in testing/improving:
- Help improving cart code/animations. I do have a folder included of quin's "cart fix" but I have been unsuccessful in implementing it
- Help cleaning up weapon code and testing to make sure monsters/weapons/any violence is removed
- Tutorials
- Strange saving of sauermod (put it in my documents)
- Test that all weapons and monsters are out/inaccessible to players
- Help improving textures/look of sandbox
- Better menu / quick menu featuring mapmodels
- Additional scenery maps / racetrack maps
- Getting movable boxes in and working (the box models have been included)

Here are the key improvements featured in this version:
- Codebase updated to the Winter 2007 Edition
- Cart mode complete with a new model
- WIP castle map for regular mode and a WIP race track for cart mode
- Lots of weapon/monster code cleanup. Removed weapon.h, rpg code, lava doesn't kill anymore, etc
- new ogre model for 3rd person mode
- new texture set which should hopefully look a lot better than the previous textures
- defaults to SP mode
- moving platform and elevator featured in castle map
- project files have been cleaned up

Any help testing and helping improving sandbox would be greatly appreciated. I especially want to get the cartmode looking and working a little better. Thanks for your time and interest. Take care.
-mike
http://Kids.PlatinumArts.Net
http://PlatinumArts.Net
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