LMS 2.0 Bug reporting thread
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Hobbes
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Joined: 13 Feb 2005
Posts: 1055
Location: NY

PostPosted: Tue Feb 21, 2006 2:43 am    Post subject: Reply with quote

That is not a bug that we would even consider to look at. Using the cheat commands is at your own risk and we cannot fix what could go wrong when a player uses noclip to move around on the map.

Hobbes
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JLMode



Joined: 31 Jan 2006
Posts: 9

PostPosted: Tue Feb 21, 2006 5:06 am    Post subject: AI and explosives... Reply with quote

I dunno if any other one has noted the fact that sometimes the enemy will not act properly...

While running the mod, sometimes you open a door and fight vs. some demons, you kill them, and then lets say, a commando humps down from a catwalk, and intead of charging directly to you, he stands at the very place he landed, just till you shoot at im...

And is it just me or granades and rockets dont have the kick any more???

Looks to me those 2 weapons got 3 times weaker while the other weapons behave normally...
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rooster nut
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Joined: 24 Dec 2005
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PostPosted: Tue Feb 21, 2006 6:32 am    Post subject: Reply with quote

The enemies on the LMS mod will not attack you until they see you or you attack them
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JLMode



Joined: 31 Jan 2006
Posts: 9

PostPosted: Tue Feb 21, 2006 9:43 pm    Post subject: LMS 3.0 Reply with quote

I know you guys this is quite annoying and you`ll say probably: "whe its done!!!", but is LMS 3.0 a bit close to release??? that`s all... thanx
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Hobbes
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PostPosted: Tue Feb 21, 2006 10:02 pm    Post subject: Reply with quote

Maybe Wink

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Herr_Virus
LMS Fanatic


Joined: 29 May 2005
Posts: 447
Location: My home is "Machuset" a store wich Mac computers there with internet connection

PostPosted: Wed Feb 22, 2006 5:15 pm    Post subject: Re: LMS 3.0 Reply with quote

JLMode wrote:
I know you guys this is quite annoying and you`ll say probably: "whe its done!!!", but is LMS 3.0 a bit close to release??? that`s all... thanx


PLEASE! One more words about LMS 3.0 and then im gonna cry!!!

Suggestion to the LMS TEAM or Calimer: Why not write a topic on the forum and put up a list on what things that must be done before releaase??
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rooster nut
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PostPosted: Wed Feb 22, 2006 11:00 pm    Post subject: Reply with quote

because thats how close it is to the release date Wink
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The Master
leet Beta Tester


Joined: 02 Aug 2005
Posts: 817
Location: North Carolina

PostPosted: Thu Feb 23, 2006 12:10 am    Post subject: Re: LMS 3.0 Reply with quote

Herr_Virus wrote:
Suggestion to the LMS TEAM or Calimer: Why not write a topic on the forum and put up a list on what things that must be done before releaase??


We already have a list like that, but you normal forum members can not see it *cough*.

No point in posting a list like that for regular people.
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JLMode



Joined: 31 Jan 2006
Posts: 9

PostPosted: Thu Feb 23, 2006 1:55 am    Post subject: Teleporter bug... Reply with quote

While playing in RoE Coop in "Delta Labs- Unknown", you appear in the main teleporter, if you continue your advance on the level, you`ll encounter this sort of teleporter areas, or "vortex" (being an specific area that emanates some light flashes but appear to be an empty space of some sorts), that leads you to other previous areas that were already played on Doom3.

If you die, you`ll start on the beggining of the level again, so when you reach this "vortex", they no longer transport to other areas of the map...
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Badass HDP



Joined: 01 Sep 2005
Posts: 15
Location: USA

PostPosted: Thu Feb 23, 2006 2:28 am    Post subject: HELP!!! Reply with quote

The menues on the LMS start screen have vanished...
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Hobbes
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Joined: 13 Feb 2005
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PostPosted: Thu Feb 23, 2006 2:32 am    Post subject: Reply with quote

Not sure what you mean? When you start the mod you do not see the menu items to select "Multiplayer", "New Game", etc? If that is the case then you must have added some pk4 files to your base folder since you installed LMS 2.0.

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Badass HDP



Joined: 01 Sep 2005
Posts: 15
Location: USA

PostPosted: Thu Feb 23, 2006 2:35 am    Post subject: Reply with quote

Yes, there are no "Multiplayer" "New Game", etc. menus. PK4 files? How do I fix it?
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Hobbes
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PostPosted: Thu Feb 23, 2006 2:39 am    Post subject: Reply with quote

Read the FAQ. You should have only 12 pk4 files total in your base folder. Any extra files need to be removed.

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Badass HDP



Joined: 01 Sep 2005
Posts: 15
Location: USA

PostPosted: Thu Feb 23, 2006 2:58 am    Post subject: Reply with quote

I do have 12 pk4 files in my base folder, but I have ROE installed also. There are other pk4 files in other folders. Should I have uninstalled beta 0.35 and 1.0 before I installed 2.0?
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MercyKiller
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Joined: 16 Oct 2004
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PostPosted: Thu Feb 23, 2006 1:28 pm    Post subject: Reply with quote

Quote:
We already have a list like that, but you normal forum members can not see it *cough*.


Heh. That last joke we put up on the private team boards (at The_Master's expense, obviously) was pretty good. Cool
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